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BYTE:SHIFT

Board Game

📊 Performance Metrics

Total Plays 2 Recorded
Player Rating⭐ 7/10
Rules ExplanationMedium
Strategic DepthMedium

📝 Recent Sessions

DatePlayersWinner
2026-07-09Jacob, The Bot🏆 Jacob
2026-07-09Jacob, The Bot🏆 Jacob

📖 Rules & Setup Reference

🎯 The Goal

Out-code your rival or an automated security bot by drafting and assembling an ultra-efficient, six-part hacking routine on virtual floppy disks that scores massive points when executed.

⚙️ Core Actions

Each round, players alternate drafting components to assemble their custom program lines from the top of their drive down to the bottom:

  • Roll and Calculate Your Pool: On your turn, roll two 6-sided dice ($2\times D6$). Your available drafting numbers are the face value of Die 1, the face value of Die 2, and the physical mathematical difference between them (which must always be drafted last). If you roll doubles, you can modify one die to any face value you want.
  • Draft Disk Elements: Spend your calculated numbers to cross off and claim items from three shared tables: Type (unlimited floppy colors/shapes), Numbers (locked value columns), and Effects (unique score conditions).
  • Write Your Code: Physically draw the chosen color shape, number, and scoring effect onto the current blank floppy disk template on your sheet. If your options are completely blocked by previous drafts, that disk becomes corrupted and completely invalid for endgame scoring.
  • Execute Backwards and Chain Effects: Once all six floppy disks are completely filled, execute your routine in reverse order—from bottom to top. Each disk evaluates its data string based strictly on its own parameters and the parameters of the disks sitting directly underneath it.
  • Outsmart the Bot (Solo Mode): When facing the system, the bot rapidly codes entire disks at once, dynamically seizing either the highest or lowest available numbers based on behavioral directional arrows.

🧠 Why you’ll like it

It is a brilliant, bite-sized cyberpunk puzzle that perfectly gamifies the logic of programming inside a compact Roll & Write format. The reverse-execution scoring mechanism creates a wonderful brain-burner: a high-scoring card drafted early on is useless at the bottom of your sheet, forcing you to meticulously build data dependencies that trigger cascading point chains. With an innovative, customizable “Print & Play Configurator” that can randomize entirely new element tables for every session, it provides infinite tactical variation without a shred of component bloat.

👥 Regular Crew

  • 👤 Jacob

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BYTE:SHIFT
Board Game