🎯 The Goal
Command an iconic Planeswalker on the physical battlefield of Shandalar, summoning squads of creatures, casting tactical spells, and positioning your army on a modular 3D hex board to eliminate rival Planeswalkers.
⚙️ Core Actions
The game blends tactical miniature skirmishing with traditional Magic: The Gathering card mechanics across structured player turns:
- Draw and Ready: Draw one card from your customized 12-card spell deck and untap all your activated army figures on the battlefield.
- Cast Sorceries and Enchantments: Before moving your figures, spend your turn’s casting limit to play cards from your hand. Cast instant-damage Sorceries or attach ongoing Enchantments to buff your squad’s stats.
- Summon Subordinate Squads: Choose a face-up creature card from your reserve and place its corresponding squad miniatures onto empty hexes adjacent to your active Planeswalker.
- Move Across Hex Grid Lines: Advance your miniatures across the modular board. Utilize terrain elevation to gain a height advantage, or cross rugged boundaries that restrict standard movement speeds.
- Execute Simultaneous Combat: Engage in tactical combat by rolling custom attack and defense dice. Attacking figures roll dice based on their Power stat, while the defender rolls dice matching their Toughness; height advantages and hidden ability keywords grant vital bonus dice to tilt the combat odds.
🧠 Why you’ll like it
It is a brilliant tactical adaptation that seamlessly breathes life into the iconic card game, utilizing the legendary mechanics of Heroscape to fuel its physical skirmishes. The interaction between spatial miniature movement and card management is fantastic—holding a surprise spell card in your hand completely changes how your opponent positions their army on the board. For fans of grid-based tactical warfare who want a highly visual, fast-paced spell-slinging battle arena, it offers a deeply satisfying, aggressive strategy loop.